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ofPandemonium
A continuation of “Pandemonium,” however, built entirely from scratch in code. Borrowed many texture assets from popular online games. Still maintaining Pandemonium’s game play uniqueness.
Status: Dropped
Language: Java / C#
Engine: Unity3D |
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Bomber-A-Mang
Experimental game programming coded in Java using the game engine Unity3D. An attempt to replicate “Bomberman” like game play.
Status: Discontinued
Language: Java
Engine: Unity3D |
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Bomber-A-Mang ( Level Editor )
Demostrates level creation upon runtime in Unity3D. Placing objects, setting spawn points, undo and clear objects. Save / Load is not in the demo.
Status: Discontinued
Language: Java
Engine: Unity3D |
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A3p ( Alatus 3 project )
A3p is an ongoing Ragnarok Online mod. The original name of the project was “World of Alatus.” This is the first programming and game design related development I done before attending classes.
Status: On Hold
Language: C
Engine: eAthena ( Server Emulation ) |
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