Penta-Pawnicide is a tower defense game created using Unity3D. The game is developed by Screaming Cheese who are students / grads from Art Institute of Vancouver. This project was created on our own time. We are aiming for a publishable release for the iPhone and Android device.
I have developed a simple grid system that includes object placement on the grid in Unity3D. This system is also used in this project. I have also worked on the front end and simple local high-score system.
This project is currently under development.
Features
* 3D Tower Defense
* Unique enemy spawning system based on towers on the field.
* Two different camera views: Perspective and Orthographic.
* Five Difficulty modes
* Endless waves for higher scores
Current Status: Balancing
* Tower stats and cost
* Enemy stats and given resource
* Upgrades and its costs
